Email: NathanJVL2002@gmail.com
Nathan Lacsamana
Game Producer, Programmer,
Visual Effects and Technical Artist
Email: NathanJVL2002@gmail.com
Nathan Lacsamana
Game Producer, Programmer,
Visual Effects and Technical Artist
Email: NathanJVL2002@gmail.com
Game Producer, Programmer,
Visual Effects and Technical Artist
Email: NathanJVL2002@gmail.com
Game Producer, Programmer,
Visual Effects and Technical Artist
Soar through the skies of lands frozen in time while fighting colossal avatars of awakened eldritch horrors to stop a secret society from bringing upon the end of the world!
Developed in Unity over 25+ weeks (Ongoing)
Managed in Codecks
Awards: 1st Runner-Up at IEEE GameSig Showcase
3D vaporwave first-person-shooter where you use a ray-gun and compressed trinkets which you can throw and expand above enemies to crush them or use as cover from incoming fire.
Developed in Unity within 8 weeks.
Managed with Jira and Trello.
2D horror-themed game where you play as a ghost helping her family survive the night from a killer's spirit. Roam the family cabin to undo deadly sabotages, calm your family with a comforting presence, and hide the bodies of the deceased to ensure the
Developed in Unity within 1 week.
Managed with Discord and Trello.
Fast-paced finger-twisting cooking game where you play with a partner to satisfy the penguin king's orders in hopes to save your animal friends from the lava pit. Mash, press, and hold keys to cook and serve up your chaotic meal!
Developed in Unity within 8 weeks.
Managed with Trello
Sci-fi detective game where you interrogate aliens and wipe their memories to catch their contradictions. Explore the precinct with 5 full branching interrogations and multiple endings.
Developed in Unity within 8 weeks.
Managed with Trello.
A low-poly frog simulation RPG where you play as a violent frog collecting resources to get stronger while diving into an arcade world fighting off flies. Play solo or with a friend in the local multiplayer mode!
Developed in Unity within 8 weeks.
Play as a downloaded gremlin that explores a young boy's phone and tries to push him towards reaching out to his crush in this interactive narrative game.
Developed in Unity within 1 week.
Managed with Trello.
Copyright © 2024 Nathan Lacsamana - All Rights Reserved.