Nathan Lacsamana

Nathan LacsamanaNathan LacsamanaNathan Lacsamana
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  • VFX and Tech Art
  • UI Work
  • Breakdowns
    • Compute Shader Grass
    • HSR VFX Style Study
  • Contact
  • More
    • Home
    • VFX and Tech Art
    • UI Work
    • Breakdowns
      • Compute Shader Grass
      • HSR VFX Style Study
    • Contact

Nathan Lacsamana

Nathan LacsamanaNathan LacsamanaNathan Lacsamana
  • Home
  • VFX and Tech Art
  • UI Work
  • Breakdowns
    • Compute Shader Grass
    • HSR VFX Style Study
  • Contact

Email: NathanJVL2002@gmail.com

Nathan Lacsamana

Nathan LacsamanaNathan LacsamanaNathan Lacsamana

Gameplay Engineer and Technical Artist

Contact Me / Resume

Email: NathanJVL2002@gmail.com

Nathan Lacsamana

Nathan LacsamanaNathan LacsamanaNathan Lacsamana

Gameplay Engineer and Technical Artist

Contact Me / Resume

VFX Demo Reel - March 2024

Game Project Samples

Creative Director, Project Manager, and Technical Artist

IRIDESCENT

Soar through the skies of lands frozen in time while fighting colossal avatars of awakened eldritch horrors to stop a secret society from bringing upon the end of the world! 


Developed in Unity over 25+ weeks (Ongoing)

Managed in Codecks


Awards: 1st Runner-Up at IEEE GameSig Showcase

Steam Page (Early Access)

Gameplay Trailer

Project Lead, Producer, Game Designer, Programmer

Trinket Terminal

3D vaporwave first-person-shooter where you use a ray-gun and compressed trinkets which you can throw and expand above enemies to crush them or use as cover from incoming fire. 


Developed in Unity within 8 weeks. 

Managed with Jira and Trello.

Play the Game (PC and Mac)
    Producer, Game Designer, Programmer, 2D Environmental Artist

    Karmic Night

    2D horror-themed game where you play as a ghost helping her family survive the night from a killer's spirit. Roam the family cabin to undo deadly sabotages, calm your family with a comforting presence, and hide the bodies of the deceased to ensure the 


    Developed in Unity within 1 week. 

    Managed with Discord and Trello.

    Play the Game (PC and Mac)
      Project Lead, Producer, Game Designer, Programmer

      Cooking in Captivity

      Fast-paced finger-twisting cooking game where you play with a partner to satisfy the penguin king's orders in hopes to save your animal friends from the lava pit. Mash, press, and hold keys to cook and serve up your chaotic meal!


      Developed in Unity within 8 weeks. 

      Managed with Trello

        Project Lead, Producer, Game Designer, Artist

        Unterrogation

        Sci-fi detective game where you interrogate aliens and wipe their memories to catch their contradictions. Explore the precinct with 5 full branching interrogations and multiple endings.


        Developed in Unity within 8 weeks.

        Managed with Trello.

        Play The Game (In-Browser)
          Producer, Gameplay Programmer

          Violent Frog

          A low-poly frog simulation RPG where you play as a violent frog collecting resources to get stronger while diving into an arcade world fighting off flies. Play solo or with a friend in the local multiplayer mode!


          Developed in Unity within 8 weeks.

          Play The Game (PC)
            Programmer, Game Designer, Artist

            GremLink

            Play as a downloaded gremlin that explores a young boy's phone and tries to push him towards reaching out to his crush in this interactive narrative game. 


            Developed in Unity within 1 week.

            Managed with Trello.

            Play The Game (In-Browser)
              • VFX and Tech Art

              Nathan James Lacsamana

              Irvine, CA

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